Comic Con SFX Panel

Hi all,

My local Comic-Con have asked me to host a 45min SFX panel. I was going to go through products, techniques to make prosthetics and finish with a live make-up demo.

Does this sound good, should I add or change something?

Any advice would be appreciated. 

Thank you,

Dan

Comments

  • Sounds interesting! 

    I would just make sure you have enough time to cover products, techniques, and a demo in 45 minutes. 

    /Chris
  • I am thinking;

    Introduction (5 min)

    Products & Materials (10 min)

    Techniques & Prosthetics (10-15 min) Slides of the process, of sculpting, casting, etc (Not making anything live.)

    Live Demo (15-20 min) Apply a premade prosthetic, bruise and blood

    Q&A (5 min)

  • "I’ve been on a few FX panels and can say that time flies by quickly. If you plan to do a demo, practice it a couple of times—both with and without a clock—to get your timing down. Sometimes earlier talks run over, and once the room changes over, you might lose 5–10 minutes of your slot. Having a moderator is very helpful to keep things on track, allowing creative individuals to focus on the demonstration and answering questions. 

    Make sure to test your demonstration ahead of time and document the steps. It’s also a good idea to print a few large photos of your application at FedEx or Staples as a backup, just in case you decide not to show the live demo."
  • Okay I heard what you said and changed it up.

    Introduction 
    Movie Talk (The history of sfx makeup in film, etc)
    SFX Products & Materials
    How to get into SFX 
    How did you make that. FAQ 

    And end with a Q&A 

    I will have slides with examples of products and films but it will mostly be me taking, and I will have handouts at the end.



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