Tutorials » How To Make An Eye Mechanism - Design, 3D Printing & Assembly
edited November 2013 in Animatronics
Even though I don't have a 3-D printer...yet, I am really enjoying this tutorial. David is awesome, and I look forward to implementing what I learn.
The video was great but this was to be my first try at a Cad program and I still need something to follow along with.
I was really looking forward to printing up some of the eye mechanisms to use in my props.
As of now its free and it's almost identical to 123d beta but has lots of added features... Eventually they will start charging for it but as of now its free!!!
I bought the tutorial and i'm trying to follow along with using Fusion 360. The program is pretty close to the one in the tutorial but I've run into a problem. I'm stuck in the beginning and not sure how to take off these lines that separate the eyeball. When I put the mouse over it, it acts as an individual piece instead of a whole. This is also my first time using any kind of 3D modeling software so I apologize if this seems like a silly question.
Absolutely fantastic tutorial. I have been knee deep in Autodesk 123D Design trying out some of the tips you suggested. Copied over your servo model... Thanks. I have incorporated it into a test project. Really nice.
Looking into Fusion360, as you recommended above. This technique offers an alternate path to the old school way of fabricating. I think it will fit well in my toolkit.
Do you have a link or item number for the eyeball lens? I've checked All Electronics but can't find it.
I've got the new computer up and running Fusion 360 and have the first component finished.
A full build log is available on the Replica Prop Forums here:
@David Covarrubias , I was hoping you could give some recommendations on alternative transmitters. It appears that at this point the Futaba 12Zap is discontinued. I was hoping to find something with similar features necessary for the eye mech like servo grouping/mixing. I am also hoping to keep the budget in the $200-500 range. Any advice would be much appreciated. Looking forward to getting into the Arduino class when it comes out, wish I could have been there for the live sessions.
For future projects I'll probably make my own transmitters/receivers using Arduino and Xbee. That way I'm not limited to 9-14 channels like you find on most hobbyist transmitters.
Thank you for the tips and quick response. I was out of the country so I missed the Arduino for animatronic course but I've been using Arduino for some other projects. So I may dive into that and work it out. Would be worth honing my programing skills at the same time... So I assume you can program proportional movement of the lids to move with the eyes similar to a mixing transmitter, right? Can't wait to get this thing moving
I had no problems finding all the parts and links etc on ebay from various hobby sources.
After banging my head against the code for a few weeks. I finally asked for a bit of help with my adafruit servo hat and Voila! She's up and running. Thank you both.
Here's a little test video.
Did you go larger on the eye size or is that a wide angle lens effect?
I'm digging the oversized cartoony feel!!!