Nightmarish Worm larva

Hello! Here is a creature design I did recently. Zbrush for sculpting, Blender for lighting and material passes and Clipstudio Paint like Photoshop for painting and rendering out my work. I used Adobe Lightroom for post processing to add the final touches. I mostly doing digital work but do like Traditional too. I enjoy sculpting. This concept is mine, no fan art. The final piece obviously is the enlarged colored/textured creature. This is an original concept/design by me. 

For this creature I gathered a moodboard from online and started right away concepting in Zbrush. I am also sharing some of my process. Also, the rough Zbrush base sculpt before doing any of my painting and rendering in something like Photoshop. I hope I can share my process on here also, always nice to see! Cheers!


 
Post edited by Garry Gray on

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