I'm finally able to put some time in on my project, and I realized I have an issue. My original eye mechanism was the standard forward facing setup. Since I'm doing a western dragon, the eyes will be somewhere around 45 deg outward facing. Has anyone dealt with a setup like this? I know I'll be able to create one, but wanted to know if there were any references I could draw from. Here are some pics of my WIP, if anyone has any input.
I had another thought. Scary, I know...
I've seen eyelid setups that follow the up/down of the eye. Very realistic. They have all been software controlled. I'm wondering if it would be too much engineering to do this mechanically? I've already added a separate blink carriage to the eyelid control servo array.
This is just the basic shape, and layout, and it's only digital design currently, so making changes is no problem!