Best Of
Re: Underwater Scene
For simulating underwater in stop motion, there are many options to help sell the effect.
A fogger or hazer is often used in dry for wet, but it can be too difficult to maintain an even saturation between frames for stop motion. You can simulate fog by shooting through layers of scrim, breaking your scene into planes of depth, where the further back you view the more accumulative scrim layers there are for the captured image.
Lighting is key, so have plenty of references of underwater shots that are similar to yours, and try and match the lights using shape, color, and contrast.
For a more complex lighting effect, you can animate light shafts by using a cuculoris (aka cookie) to shape your light into beams that can be moved between frames. Possibly having 2 layers moving in different directions in each frame.
You can also try simulating caustics, a refraction effect caused by light passing through the water surface. You may be able to simulate this effect by shining a bright light through layers of textured glass, then animate it by slowly sliding one of the layers.
Adding in other animated elements like kelp/seaweed or bubbles can help, though that can be a lot of work for a single animator.
You can also add distortion to the camera to create a wavy effect by moving something translucent in front of the camera. Either clear texture glass, a clear film, etc.
Some of these effects can be added in post, but with stop motion, it's usually ideal to capture everything in-camera.
That's just a few ideas off the top of my head, but I'm sure there is plenty more you can do.
/Chris
            
        A fogger or hazer is often used in dry for wet, but it can be too difficult to maintain an even saturation between frames for stop motion. You can simulate fog by shooting through layers of scrim, breaking your scene into planes of depth, where the further back you view the more accumulative scrim layers there are for the captured image.
Lighting is key, so have plenty of references of underwater shots that are similar to yours, and try and match the lights using shape, color, and contrast.
For a more complex lighting effect, you can animate light shafts by using a cuculoris (aka cookie) to shape your light into beams that can be moved between frames. Possibly having 2 layers moving in different directions in each frame.
You can also try simulating caustics, a refraction effect caused by light passing through the water surface. You may be able to simulate this effect by shining a bright light through layers of textured glass, then animate it by slowly sliding one of the layers.
Adding in other animated elements like kelp/seaweed or bubbles can help, though that can be a lot of work for a single animator.
You can also add distortion to the camera to create a wavy effect by moving something translucent in front of the camera. Either clear texture glass, a clear film, etc.
Some of these effects can be added in post, but with stop motion, it's usually ideal to capture everything in-camera.
That's just a few ideas off the top of my head, but I'm sure there is plenty more you can do.
/Chris
Re: Should I sign up?
@Darrell Green I will definitely give the free trial a try then, thank you!!! 
            
        Re: Should I sign up?
There is a 7 day trial for free and you can binge watch enough to blow your mind on day one. These tutorials are so in depth you can replicate their Oscar winning techniques yourself. No exageration. They, on purpose, show you step by step how to do what they did for massively popular movies and tv programs. They hold nothing back unless it is a copyrighted chemical formula but even then they tell you where you can buy it when you can't make it yourself. You simply cannot get through these lessons and not know immediately that you paid for in a year what a one day class would have cost sitting with a master teacher of their caliber.
            
        Re: What's On Your Workbench? (Spring 2022)
A 1/6 scale stop motion armature for a short film.  Ball and socket is definitely overkill,  but I wanted something to last long enough to make it to my props shelf!
            
        
Re: What's On Your Workbench? (Spring 2022)
After finishing my Hugh Glass outfit, I am ready for some reuse and modify on my existing costume collection to create a Richard Petty impersonation cosplay. So far I have the hat I am borrowing from my stored Kid Rock build and some passable glasses. I intend to custom make the mustache and short side burns from lace beard leftovers from Hugh Glass. But I have not yet decided on frontal or side pose as frontal will require a cleft chin prosthetic. To be decided when the costume parts are complete. I borrowed a race suit today from Cox Racing here in Douglas County Oregon to make my STP race suit upper. All topped with a leather jacket, also already in my stash. I am hoping to produce this in about a tenth the time of The Revenant. Below is my test picture with the existing hat and glasses. Please excuse the golden lighting.
 and the following two pics are my Richard Petty inspiration shots of the world famous driver.
and the following two pics are my Richard Petty inspiration shots of the world famous driver.


            
         and the following two pics are my Richard Petty inspiration shots of the world famous driver.
and the following two pics are my Richard Petty inspiration shots of the world famous driver.

Re: My Version of Mason Verger
Here's a little screen test featuring the makeup aswell!  https://www.youtube.com/watch?v=xjysmDDAWgo&t=63s
https://www.youtube.com/watch?v=xjysmDDAWgo&t=63s
            
         https://www.youtube.com/watch?v=xjysmDDAWgo&t=63s
https://www.youtube.com/watch?v=xjysmDDAWgo&t=63sRe: My Version of Mason Verger
Thank you so much guys ! 
Darell Green, I sculpted the piece on my actors face so the nostrils fitted perfectly. The pieces was deadend at 120% so it was nice and soft aswell.
            
        Darell Green, I sculpted the piece on my actors face so the nostrils fitted perfectly. The pieces was deadend at 120% so it was nice and soft aswell.
Re: Turkey neck process and product question
The stretch and stipple effect would produce smaller tighter wrinkles and not the look of looser hanging skin that you get with aging on the neck.  You can give it a try and see how your own neck responds to see, as the effect will differ from person to person based on their skin.  It can get kind of close, but for the much loser hanging skin, you can really only go with an appliance.  There are places out there that sell pre-made neck appliances in silicone, foam latex, or prosaide transfers.  So that might be an option if you don't wish to make your own.
/Chris
            
        /Chris
 








 another airbrush face paint for fun.
another airbrush face paint for fun. 

