Creature design - from clay to digital
I`m a traditional sculptor and creature designer...
I`m back to digital, using it to complement my work as a design tool, and I must say that I`m loving it so much!
My workflow is pretty simple. Dynamesh, polypaint and then render some passes and compose in photoshop.
Here we have some of my latest creations. (most of them are done after work, at night. about 4, 5h of work on each one)
You can see some of my traditional work at my website - www.glaucolonghi.com
Bat Creature - originally sketched in clay.
Alien MIB style
Creature 2 - (this one I wanted to see how much work I could do in 3h)
Based on a clay sketch as well