Alexander H ✭✭✭
I’m Alex, a Queensland prop maker and cosplayer with a love of making “different” and weird nerdy things.
I’ve been creating cosplays since 2015 and have since shifted my focus to props, creatures and puppetry. I’ve finished studying a Bachelor of Design to further improve my 3D art skills and creative talent. I also enjoy digitally sculpting, hard surface modelling and creating virtual environments.
Comments
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Awesome! Definitely fits well into both themes - I feel like PoTC especially. Brownie points for using WED clay for a Disney project ;)
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You want something pinnable - would a cork board work?
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I am thoroughly disturbed. Great job! Can't imagine how torturous that texture sculpting would have been.
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Since moving interstate and starting a new job, I haven't done a whole lot of prop making - though, about a month ago, my family brought down my 3D printer, so I've been printing out some of the helmets that I've modelled in the past to update photos for them - all shrunk down to 40% scale, since I certainly do not have…
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Wow, I don't remember the last time I saw paper mache so well textured and contoured!
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@"Mike McCoy" That'll show you not to mess with me again. (For legal reasons, that's a joke)
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A couple of questions to get the ball rolling: How is the transition done in the stage show? As in, does she have a normal mouth and then suddenly, right in front of the audience, open up to have her mouth agape? Does she hide her face on stage and return to reveal the transition, or can the entire transformation be done…
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I don't remember how BJ described he did it, but I can imagine it being like a simple mechanism that uses wire/cords to pull on either side of a central plane - take a look at the large tail in the trailer for this course. You could greatly simplify this for a fish tail!…
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One minor aspect to keep in mind is reflective surfaces. If you have reflective surfaces, these can pick up the green light and make them harder to properly crop. Probably not a huge deal for puppets since they are usually fluffy, matte, etc. - but moreso for any potential puppet clothing or props.
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You better stick with it. Or you might break my heart. My achy breaky heart.
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Hey baby, did you fall from hea - oh wait you did? Looks awesome! I think I remember seeing you making some progress on this a while back.
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Looking forward to it! How to you expect to be presenting it - will there be a local screening, uploaded online, or both?
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Are you able to share a video of the puppets you're inspired by? Thinking about how an eel would wriggle around, I think L200/EVA foam would be too stiff. If you were to use upholstery foam as the body, you can get a lot more flex in there. You can then texture/coat it in a variety of ways to make it look nicer.
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Yep, unfortunately the internet is a vicious place for people hosting 3D models. There's still someone selling prints of a free model I uploaded, though they claim it's theirs and even countered the Etsy cease and desist order. Best you can do is show the world what you've got and that, hey, it's actually free!
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For sure! When I have done resumes, I've put down a number of recent employments - generally the last three. For each of them, I put the business name, time employed there (start/end month and year), the role, and a brief overview of the role. This overview not only includes what I do, but if relevant, aspects of teamwork,…
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I definitely think that could work! Although, I fear that the cure time may be too long in comparison to the current method. But otherwise, thanks, that's a good idea.
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In basically all arts - especially those with an iterative process, like sculpting - there comes a point where you'll start hitting diminishing returns. That is, the more effort you put into it, the less you'll get out over time. That's simply because the piece is so close to being your vision of "perfect" that you can…
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The exact method used to do that will depend on which video editing software you use in post. Have you got a program in consideration? A couple of free ones are Blender and DaVinci Resolve; the latter is primarily made for video editing, so has more flexibility and options.
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Love the texture on it! What method did you use to pattern the helmet?
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Lookin' good so far! Where abouts are you located? One of the biggest companies that provides molding/casting material would be Smooth-On (which some retailers may supply), but there may be a local alternative with more options.
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I've seen online the printers that can print extremely high resolution and vibrant coloured prints (even with transparent materials), but I've never heard of anyone printing in materials with the right properties to replicate skin! My Half Life 2 headcrab puppet last year was an experiment to see if flexible filaments…
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One of the best materials to use for skin, when it comes to stretching properties, is silicone. There's a few courses here that show how to work with it. It can be on the more expensive end, and can be a little tricky to make, but it's very close to a skin texture, can be painted, and is really durable. Latex, or foam…
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Great job everyone!
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Woo, more Covenant cosplays! What methods and materials did you use to make the Jackal?
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Looks incredible! I wanna ask, when applying the fur, is it generally one piece that you sew together then put over the skull, or is it a number of smaller chunks all glued into place?
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I haven't played FNAF, but you really had me fooled with that second image! Have you got video of it in motion?
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Hmmm... at certain points in the video, it looks like the cable housing entering into the first stage of the tentacle isn't securely attached it seems to wriggle around a bit. I don't believe it should be able to move at all, relative to that first disc. Also, and I'm sure you've checked this thoroughly: is the cable…
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You may also learn something about underwater puppetry if you look into the making-of the creatures from The Abyss. Never seen it myself, but I have heard Steve Johnson talking about the challenges with it. Here's a brief behind-the-scenes I found of it - haven't watched this though, so I don't know what it's like. But if…
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I think a rod puppet would still work! If you put a rod at the head and one near the tail, with two hands you could go back and forth to give it the wriggling motion, even twisting the rods. You could also put a jaw mechanism that hooks up to the rod at the head. Materials wise, I think silicone would be the best bet. I'm…
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I had to look it up to understand what exactly you were going for, but now that I see it, I love the unique idea and approach!