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        <title>Neck Mechanisms — Stan Winston School of Character Arts Forums</title>
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        <pubDate>Wed, 15 Jul 2026 04:52:16 +0000</pubDate>
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            <description>Neck Mechanisms — Stan Winston School of Character Arts Forums</description>
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        <title>Restoring Animatronics?</title>
        <link>https://forums.stanwinstonschool.com/discussion/11361/restoring-animatronics</link>
        <pubDate>Mon, 06 May 2024 23:06:15 +0000</pubDate>
        <category>Neck Mechanisms</category>
        <dc:creator>CEC</dc:creator>
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        <description><![CDATA[My 15 y/o son has always been interested in animatronics, specifically the Rock-A-Fire Band and Chuck E Cheese.  He recently acquired one of these animatronics and is attempting to restore it.  He has the pneumatic cylinders for the neck, however he needs to replace the neck mechanism.  Would this website a place that he could benefit from in this endeavor?    I would love to see him be able to get his animatronic restored and I would love to find some classes or someone who could mentor him to encourage/support this interest and take it to another level as well.  If I am on the wrong track with this site, could someone recommend one more appropriate?  Thank you]]>
        </description>
    </item>
    <item>
        <title>3-Axis Robotic Mechanisms: Animatronic Necks &amp;amp; Torsos - Part 2</title>
        <link>https://forums.stanwinstonschool.com/discussion/3642/3-axis-robotic-mechanisms-animatronic-necks-torsos-part-2</link>
        <pubDate>Wed, 26 Jul 2017 22:06:47 +0000</pubDate>
        <category>Neck Mechanisms</category>
        <dc:creator>Chris Ellerby</dc:creator>
        <guid isPermaLink="false">3642@/discussions</guid>
        <description><![CDATA[<h2 data-id="3-axis-robotic-mechanisms-animatronic-necks-torsos-part-2"><u><a rel="nofollow" href="https://www.stanwinstonschool.com/tutorials/3-axis-robotic-mechanisms-animatronic-necks-torsos-part-2" title="Link: https://www.stanwinstonschool.com/tutorials/3-axis-robotic-mechanisms-animatronic-necks-torsos-part-2">3-AXIS ROBOTIC MECHANISMS: ANIMATRONIC NECKS &amp; TORSOS - PART 2</a><a rel="nofollow" href="https://www.stanwinstonschool.com/tutorials/3-axis-robotic-mechanisms-animatronic-necks-torsos-part-2"></a></u><br /></h2><br /><div><div><span><span data-youtube="youtube-T43sDpJNklQ?autoplay=1"><span><a rel="nofollow" href="https://www.youtube.com/watch?v=T43sDpJNklQ"><img src="https://img.youtube.com/vi/T43sDpJNklQ/0.jpg" width="640" height="385" border="0" srcset="https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=300, width=300/https://img.youtube.com/vi/T43sDpJNklQ/0.jpg 300w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=600, width=600/https://img.youtube.com/vi/T43sDpJNklQ/0.jpg 600w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=800, width=800/https://img.youtube.com/vi/T43sDpJNklQ/0.jpg 800w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=1200, width=1200/https://img.youtube.com/vi/T43sDpJNklQ/0.jpg 1200w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=1600, width=1600/https://img.youtube.com/vi/T43sDpJNklQ/0.jpg 1600w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=2000, width=2000/https://img.youtube.com/vi/T43sDpJNklQ/0.jpg 2000w, https://img.youtube.com/vi/T43sDpJNklQ/0.jpg" sizes="100vw" alt="image" />https://www.youtube.com/watch?v=T43sDpJNklQ</a></span><span></span></span></span><br /></div><p>In Part 2 of Jim Kundig's course on 3-axis mechanisms, you'll learn how to complete an animatronic neck mech, mount a head, and use a variety of puppeteering approaches to bring it to life, from radio control to manual methods. </p><p>Whether you're a professional character mechanic, an experienced hobbyist, or just getting started, this user-friendy lesson by a Hollywood pro will help you achieve excellent mechanical results without the need for expensive tools, materials, or machinery.</p><div><br /></div><h2 data-id="webcourse-highlights">WEBCOURSE HIGHLIGHTS</h2><ul><li>Servo Installation<br /></li><li>Creating Custom Servo Arms</li><li>Tapping the Neck Plate &amp; Mounting a Head</li><li>Torsos</li><li>Puppeteering - RC, Servo Testers, Manual</li></ul><h2 data-id="view-the-lesson-here"><a rel="nofollow" href="https://www.stanwinstonschool.com/tutorials/3-axis-robotic-mechanisms-animatronic-necks-torsos-part-2">VIEW THE LESSON HERE</a></h2></div>]]>
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    <item>
        <title>Jurassic Park 1 Velociraptor Suit Spiral Neck Mechanism</title>
        <link>https://forums.stanwinstonschool.com/discussion/9619/jurassic-park-1-velociraptor-suit-spiral-neck-mechanism</link>
        <pubDate>Tue, 12 Jul 2022 08:29:31 +0000</pubDate>
        <category>Neck Mechanisms</category>
        <dc:creator>Neev Asken</dc:creator>
        <guid isPermaLink="false">9619@/discussions</guid>
        <description><![CDATA[Over the Past month I have been working like crazy on building a velociraptor suit and have recently been drawing inspiration from the bts of Jurassic Park. I had read that they used a spiral to create a hollow form for the neck but I'm running into some issues with the area that connects to the head. I haven't seen very many people talk about this but it seemed really innovative to me so I would be curious if anyone had insight on this topic.]]>
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        <title>The Moa - HELP!</title>
        <link>https://forums.stanwinstonschool.com/discussion/8531/the-moa-help</link>
        <pubDate>Thu, 25 Mar 2021 18:54:29 +0000</pubDate>
        <category>Neck Mechanisms</category>
        <dc:creator>Hannah</dc:creator>
        <guid isPermaLink="false">8531@/discussions</guid>
        <description><![CDATA[<div>Hello! My name is Hannah White, and I'm currently a senior enrolled at William Jewell College in Liberty, Missouri. </div><div>I am in a bit of a tricky situation and any help that could be provided, or any resources I could be directed to would be wonderful. </div><div>Right now I'm working on my capstone as a Digital Media Communications major with a minor in Theater. I decided to create a life-size costume on digitigrade stilts which would closely, but not perfectly, replicate the moa, an extinct ratite bird much larger than the ostrich.</div><div>I have the majority of the build planned out. However, one of the key elements of my design is the desire to have it be somewhat scientifically accurate. I think the areas where science and art intersect are valuable, and while I do view this primarily as an art project, I also think it could be an educational tool.</div><div>In this pursuit, I reached out to my biology professor and requested his thoughts and expertise on the subject of the moa, to which he informed me that the majority of skeletal reconstructions of the moa are inaccurate. While most show the moa having a long and upright neck like the ostrich, their necks were in fact much more like that of the kiwi.</div><div>This presents a problem for me, as an artist. My vision for this piece was for it to be tall and looming, for it to disguise the human body and confuse the eye. The digitigrade stilts are a key element, but the neck was going to pull the viewer's eyes up and away from the body, making it look truly avian. With the neck being on a horizontal plane as opposed to vertical, though, it loses a lot of its presence. This is difficult to explain in writing, so I've provided a rendering below (not mine).</div><div>The point is, the horizontal neck is more scientifically accurate, but the vertical neck is more appropriate for the costume.<br /><br /><img alt="" src="https://us.v-cdn.net/5020761/uploads/editor/im/s507gk3tosu4.jpg" title="Image: https://us.v-cdn.net/5020761/uploads/editor/im/s507gk3tosu4.jpg" srcset="https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=300, width=300/5020761/uploads/editor/im/s507gk3tosu4.jpg 300w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=600, width=600/5020761/uploads/editor/im/s507gk3tosu4.jpg 600w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=800, width=800/5020761/uploads/editor/im/s507gk3tosu4.jpg 800w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=1200, width=1200/5020761/uploads/editor/im/s507gk3tosu4.jpg 1200w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=1600, width=1600/5020761/uploads/editor/im/s507gk3tosu4.jpg 1600w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=2000, width=2000/5020761/uploads/editor/im/s507gk3tosu4.jpg 2000w, https://us.v-cdn.net/5020761/uploads/editor/im/s507gk3tosu4.jpg" sizes="100vw" /><br /></div><div>My new plan was to start thinking about making the neck articulate, that way I could have it at a low horizontal position, but also lift it up to a vertical one, which would both give me the effect I want while maintaining a degree of scientific accuracy.<br /></div><div>However, I have no clue how to make the neck work, and haven't found anything online that has helped me solve this problem. I'm in desperate need of some expert advice, as I'm not a very good engineer. I would consider animatronics, but I don't have the time, expertise, or resources available (I don't think).</div><div>Any help that could be provided would be most appreciated! Even if the simple answer is: It's impossible.</div><div>I'm on a time crunch for this creature, as I only have about a month and a half left of the semester to bring all of the pieces together. I want it to be truly, truly amazing, and not only demonstrate my talents, but also bring awareness to the beauty of the practical creature design industry.</div><div>If you have any questions about my plans for the design, feel free to ask!<br /><br />Hannah</div>]]>
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    <item>
        <title>3-Axis Robotic Mechanisms: Animatronic Necks &amp;amp; Torsos - Part 1</title>
        <link>https://forums.stanwinstonschool.com/discussion/3641/3-axis-robotic-mechanisms-animatronic-necks-torsos-part-1</link>
        <pubDate>Wed, 26 Jul 2017 22:04:29 +0000</pubDate>
        <category>Neck Mechanisms</category>
        <dc:creator>Chris Ellerby</dc:creator>
        <guid isPermaLink="false">3641@/discussions</guid>
        <description><![CDATA[<h2 data-id="3-axis-robotic-mechanisms-animatronic-necks-torsos-part-1"><u><a rel="nofollow" href="https://www.stanwinstonschool.com/tutorials/3-axis-robotic-mechanisms-animatronic-necks-torsos-part-1">3-AXIS ROBOTIC MECHANISMS: ANIMATRONIC NECKS &amp; TORSOS - PART 1</a></u><br /></h2><br /><div><div><span><span data-youtube="youtube-xW632aigjMc?autoplay=1"><span><a rel="nofollow" href="https://www.youtube.com/watch?v=xW632aigjMc"><img src="https://img.youtube.com/vi/xW632aigjMc/0.jpg" width="640" height="385" border="0" srcset="https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=300, width=300/https://img.youtube.com/vi/xW632aigjMc/0.jpg 300w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=600, width=600/https://img.youtube.com/vi/xW632aigjMc/0.jpg 600w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=800, width=800/https://img.youtube.com/vi/xW632aigjMc/0.jpg 800w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=1200, width=1200/https://img.youtube.com/vi/xW632aigjMc/0.jpg 1200w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=1600, width=1600/https://img.youtube.com/vi/xW632aigjMc/0.jpg 1600w, https://us.v-cdn.net/cdn-cgi/image/quality=80, format=auto, fit=scale-down, height=2000, width=2000/https://img.youtube.com/vi/xW632aigjMc/0.jpg 2000w, https://img.youtube.com/vi/xW632aigjMc/0.jpg" sizes="100vw" alt="image" />https://www.youtube.com/watch?v=xW632aigjMc</a></span><span></span></span></span><br /></div><p>Learn how to design and build versatile 3-axis mechanisms for your animatronic and robotic characters with master creature effects mechanic Jim Kundig (Pacific Rim, Iron Man 3, Cowboys and Aliens). Using readily accessible tools and affordable off-the-shelf materials, Kundig will demonstrate his approach for mechanizing necks, torsos and more.</p><p>If you're a hobbyist who wants to learn how to make your art MOVE, or a pro looking to add to your mechanical skill-set, this On-Demand Course is not to be missed.</p><div><br /></div><h2 data-id="webcourse-highlights">WEBCOURSE HIGHLIGHTS</h2><ul><li>Using the Right Tools &amp; Materials<br /></li><li>Finding Off-the-Shelf Parts</li><li>Assembling a Mechanical "Spine"</li><li>How to Make a Servo Plate</li><li>Using Gimbals &amp; Universal Joints</li></ul><h2 data-id="view-the-lesson-here"><a rel="nofollow" href="https://www.stanwinstonschool.com/tutorials/3-axis-robotic-mechanisms-animatronic-necks-torsos-part-1">VIEW THE LESSON HERE</a></h2></div>]]>
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