Best Of
Aeon Calcos Lizardman
This character's name is Aeon Calcos. He is from the game Soul Calibur 3.
It is odd making this post with the finished post being up so long ago, but here is how I made this creature.


The right arm of the Lizard man was fake.
I puppeted the head with my right arm, and carry my axe in my left hand.
The armor and weapons I am made out of EVA foam. For the body I used a method used for making fan Predator costumes. I got a spandex skin suit then spray glued upholstery foam muscles to it. Then I burned textures in with a wood burning tool, added liquid latex, and airbrushed it.
Shield



I didn't want to try this build unless I could find out a way to get the eyes and mouth to move.
So I looked up tutorials on ventriloquist dummies to make the mechanics. Here are the eye controls I made.
I made it with a bunch of stuff I found in the craft part of walmart.
A wooden box, wooden sticks, hot glue, styrofoam craft balls, pumptoothpast cap,some kind of pole hanger, paint mixing stick, metal nuts, duct tape and a metal cloths hanger.























The Abs are a bit different than the original art in the game. I looked around the net and decided I wanted to give it abs like this.

I also want to try a color scheme simular to the Gillman. While still trying to maintain that iguana look from the game.
The next stop for the body is covering it in latex.



A gallon can of mold builder latex, and a gallon of monster maker latex.

First test run.





I made the bottom jaw out of EVA foam.

I sculpted some teeth out of sculpey clay, and a tung from a 2 part rubber mold compound.
I started making the feet by wraping some boots in cling wrap/ platsic wrap.

Then I pulled stockings over the boots and glued foam to the stocking.
The I used my burn tool, and scissors to sculpt the foam.



I started the ax. I cut a cardboard tube at 2 angles then put another card board inside to bridge the parts. Next I duct taped the card tubes and spread gap filler foam into the tube to make it dense. I wraped a thin foam over the cardboard handle. The blade was two sheets of EVA foam hot glued together. Next I sealed the foam, painting the ax, then clear coat the ax.





















The teeth are made out of super sculpey clay. I burnt them when I backed them. So they are really a dark brown. They took paint well so it was an easy fix.

The head creast is EVA foam I sculpted with a dremil, wood burning tool, and scissors.

The cheeks are a thin white fabric I painted with acrylics, and added perma-wet too.
The neck skin is a fabric.


After tinkering around with the mechanics I put together head to where the eyes move.








Start of the armor.

Left bicept gaurd.

Right shoulder pad.

Finished body.





Finished Lizardman head with tounge and feathers.











Finished






video
http://youtu.be/QNtPCRFyDNk?t=7m52s
http://youtu.be/pCcOX9oyLwk?t=4m17s
http://youtu.be/2gGrhklO2zU?t=28m12s
http://youtu.be/lv4SrhrLsDA?t=3m1s
http://youtu.be/ap1rQUSOV_k?t=7m16s
It is odd making this post with the finished post being up so long ago, but here is how I made this creature.


The right arm of the Lizard man was fake.
I puppeted the head with my right arm, and carry my axe in my left hand.
The armor and weapons I am made out of EVA foam. For the body I used a method used for making fan Predator costumes. I got a spandex skin suit then spray glued upholstery foam muscles to it. Then I burned textures in with a wood burning tool, added liquid latex, and airbrushed it.
Shield



I didn't want to try this build unless I could find out a way to get the eyes and mouth to move.
So I looked up tutorials on ventriloquist dummies to make the mechanics. Here are the eye controls I made.
I made it with a bunch of stuff I found in the craft part of walmart.
A wooden box, wooden sticks, hot glue, styrofoam craft balls, pumptoothpast cap,some kind of pole hanger, paint mixing stick, metal nuts, duct tape and a metal cloths hanger.
























The Abs are a bit different than the original art in the game. I looked around the net and decided I wanted to give it abs like this.

I also want to try a color scheme simular to the Gillman. While still trying to maintain that iguana look from the game.
The next stop for the body is covering it in latex.



A gallon can of mold builder latex, and a gallon of monster maker latex.


First test run.





I made the bottom jaw out of EVA foam.



I sculpted some teeth out of sculpey clay, and a tung from a 2 part rubber mold compound.
I started making the feet by wraping some boots in cling wrap/ platsic wrap.

Then I pulled stockings over the boots and glued foam to the stocking.

The I used my burn tool, and scissors to sculpt the foam.




I started the ax. I cut a cardboard tube at 2 angles then put another card board inside to bridge the parts. Next I duct taped the card tubes and spread gap filler foam into the tube to make it dense. I wraped a thin foam over the cardboard handle. The blade was two sheets of EVA foam hot glued together. Next I sealed the foam, painting the ax, then clear coat the ax.





















The teeth are made out of super sculpey clay. I burnt them when I backed them. So they are really a dark brown. They took paint well so it was an easy fix.

The head creast is EVA foam I sculpted with a dremil, wood burning tool, and scissors.

The cheeks are a thin white fabric I painted with acrylics, and added perma-wet too.
The neck skin is a fabric.


After tinkering around with the mechanics I put together head to where the eyes move.








Start of the armor.

Left bicept gaurd.

Right shoulder pad.

Finished body.





Finished Lizardman head with tounge and feathers.











Finished









video
http://youtu.be/QNtPCRFyDNk?t=7m52s
http://youtu.be/pCcOX9oyLwk?t=4m17s
http://youtu.be/2gGrhklO2zU?t=28m12s
http://youtu.be/lv4SrhrLsDA?t=3m1s
http://youtu.be/ap1rQUSOV_k?t=7m16s
Re: Locust Cosplay gears of wars
It's funny that you tell me that because I was just starting the video
Re: Locust Cosplay gears of wars
This is looking good! The Steve Wang airbrushing tutorial has a lot of good tips on making the skin look real. You could check that out? It helped me a lot.
Re: What's On Your Workbench? (Spring 2022)
Darrell Green is like a secret agent. These are more like disguises than costumes. This is some Mission Impossible level cosplay.
I hope to make a TMNT Leatherhead costume inspired by FuRay Planet Wilderness Hunter Crocker action figure. I've got to design how it will fit, and articulate first.
I hope to make a TMNT Leatherhead costume inspired by FuRay Planet Wilderness Hunter Crocker action figure. I've got to design how it will fit, and articulate first.
Re: Tim Allen's Last Man Standing - Kyle Anderson Impersonation Cosplay costume
This was my max facial likeness percentage from my likeness app:

Re: Hyrule Warriors Ganondorf
Seriously impressive. You need to run all this history onto therpf.com fan website if it isn't already there.
Re: Creature masks with jaw operated mouths
I was wondering about this for the Sarris makeup from Galaxy Quest as well! It looks like even the cheeks articulate. Was this the same tech or was that animatronic?

1
Re: Locust Cosplay gears of wars
Wow, beautiful work! The boot sculpture is great, and I love all the details! The body suit is off to an amazing start as well! Can't wait to see how this character turns out!
/Chris
/Chris
Re: Need Some Advice
One thing that can be a big help in figuring out what to watch next is our Learning Pathways: https://www.stanwinstonschool.com/pathways
Each takes you through a series of courses which are all curated for a specific skill level, and as we add new courses they also get added to relevant pathways.
For coming up with character ideas from scratch we have a few lessons that can help you design your own.
Don Lanning's courses on character design are a great match: https://www.stanwinstonschool.com/tutorials/character-design-maquette-sculpture-techniques
If you want to make digital concept art first, this course from Dan LuVisi is great: https://www.stanwinstonschool.com/tutorials/creature-design-photoshop-character-rendering
And this course from Casey Love covers digital character design as well: https://www.stanwinstonschool.com/tutorials/creature-design-practical-to-digital-casey-love
And he has a follow-up on digital to practical creature design: https://www.stanwinstonschool.com/tutorials/creature-design-digital-to-practical
Sometimes a maquette is a great starting point for designing a character. This course from Casey Love is a good starting point https://www.stanwinstonschool.com/tutorials/how-to-sculpt-a-creature-maquette-sculpting-techniques-part-1
This maquette lesson from Jordu Schell is also great: https://www.stanwinstonschool.com/tutorials/creature-design-sculpture-techniques
Or if you want to draw your character designs, these two lessons are great:
https://www.stanwinstonschool.com/tutorials/monster-drawing-techniques-how-to-draw-a-werewolf
https://www.stanwinstonschool.com/tutorials/monster-drawing-techniques-stan-winston-creatures
Hope that helps!
/Chris
Each takes you through a series of courses which are all curated for a specific skill level, and as we add new courses they also get added to relevant pathways.
For coming up with character ideas from scratch we have a few lessons that can help you design your own.
Don Lanning's courses on character design are a great match: https://www.stanwinstonschool.com/tutorials/character-design-maquette-sculpture-techniques
If you want to make digital concept art first, this course from Dan LuVisi is great: https://www.stanwinstonschool.com/tutorials/creature-design-photoshop-character-rendering
And this course from Casey Love covers digital character design as well: https://www.stanwinstonschool.com/tutorials/creature-design-practical-to-digital-casey-love
And he has a follow-up on digital to practical creature design: https://www.stanwinstonschool.com/tutorials/creature-design-digital-to-practical
Sometimes a maquette is a great starting point for designing a character. This course from Casey Love is a good starting point https://www.stanwinstonschool.com/tutorials/how-to-sculpt-a-creature-maquette-sculpting-techniques-part-1
This maquette lesson from Jordu Schell is also great: https://www.stanwinstonschool.com/tutorials/creature-design-sculpture-techniques
Or if you want to draw your character designs, these two lessons are great:
https://www.stanwinstonschool.com/tutorials/monster-drawing-techniques-how-to-draw-a-werewolf
https://www.stanwinstonschool.com/tutorials/monster-drawing-techniques-stan-winston-creatures
Hope that helps!
/Chris