Hello! I'm Adam, the midwestern power company employee who draws and
builds monster suits in his spare time. I should have taken the Monster
Suit Fabrication Course before I started work on my first build, it
would have taken a lot of the fumbling and guesswork out of Baragon's
construction and probably saved me a few hundred bucks of foam and quite
a few man-hours.
After building a Baragon suit for the 2016
convention season (ConCoction, G-Fest, Cuyahoga Comic-Con, Akron
Comic-Con), I wanted to move on to a new monster--Zinogre (Jin'oga), the
thunder wolf wyvern from the Monster Hunter series. The thought popped
into my head--what if Monster Hunter was a bit more like the
Ultra-series? It would save me and my spotters from having to deal with
I'll do my best to maintain running updates on this thread as I finish up the art and wrangle foam and fabric.
Operating Conditions: This
suit will be deployed as a con hall floor costume with support from one
or two spotters. Puppeteering is limited to unjamming stuck jaws and keeping the tail from destroying vendor tables/snagging on things. Field maintainability is paramount, so the suit will
be covered in vinyl (claws, spikes, possibly plating and the underside of the tail), faux fur (furred areas) and polyfleece (most of the suit).
Desired Features: -Primarily soft/flexible internal structure (I tripped and fell at G-Fest.) -Moving Jaw -Neck Vision design -Phase-change cooling vest (implemented, will be tested in Baragon during fall conventions) -Backlit resin eyes -Head fan -Sound effects or amplifier. (Me: "Mfff mfff mmm!" Spotter: "What?") -Possibly fiber optics in the fur or a bit of EL wire on the plating edges for that extra something. -Airbrush detailing -Dimensional paint detailing
like a bit of feedback on these sketches, I'm thinking about doing one
more pass before I clean up the sketch and put some lines on it to make a
nice clear black-and-white print I can enlarge and tape together.